SIMVICTUS
Join free
Universe / Encyclopedia / Guides
// /guides · No engineering degree required

Every spec sheet, decoded.

Plain-English guides to gaming hardware spec sheets. What every number means, why it matters, and how to read a product page with confidence — even if you've never opened a tech manual in your life.

  • 8
    Guides in the series
  • 0
    Live now
  • 4
    In build
  • 0
    Engineering degrees required
// /guides · How the series works

Long enough to actually explain.

Three rules every guide in the series follows.

Plain English

Every spec gets a one-line definition, then context — when it matters, when it doesn't, and which number actually shows up in gameplay.

Animated where it helps

Diagrams over text wherever the concept needs motion: torque curves, refresh windows, frequency response, response-time decay.

Tied to the catalogue

Every guide ends with a real spec sheet from the Encyclopedia — so once you understand the vocabulary, you can read any product page on the platform.

// 8 guides · same system

The series.

Click any card to read the guide — or to subscribe for a ping when it lands.

Simulation · Wheelbases✦ In build

What the spec sheet actually means.

Direct drive vs gear vs belt, torque ratings, force feedback fidelity, refresh rate. The vocabulary, decoded — with diagrams.

TorqueForce feedbackDD vs gear vs beltMounting
Ping me when it lands →
Simulation · Pedals✦ In build

What makes a brake pedal feel real.

Load cell vs hall sensor vs potentiometer. Travel, preload, hysteresis. Why a great brake pedal is the single biggest immersion upgrade.

Load cellTravelHysteresisCurve tuning
Ping me when it lands →
Displays · Monitors✦ In build

Refresh, response, resolution.

Hz, ms, nits, contrast, response-time tests. Panel tech (IPS / VA / OLED) compared head-to-head — for FPS, racing, and content creation.

RefreshResponsePanel techHDR
Ping me when it lands →
Audio · Headsets✦ In build

Frequency, latency, imaging.

What the frequency response chart means in practice. Wired vs 2.4 GHz vs Bluetooth latency. Imaging that actually helps you locate footsteps.

FrequencyImagingLatencyCodecs
Ping me when it lands →
PC · Keyboards○ Queued

Switches, scan rate, feel.

Linear vs tactile vs clicky. Scan rate, polling, debounce. Why hot-swap matters. A field guide to the explosion of mechanical options.

SwitchesPollingHot-swapLayout
Ping me when it lands →
PC · Mice○ Queued

Sensors, weight, grip.

The PixArt sensor lineage decoded. Why wireless polling rates finally beat wired. Grip styles, shape, weight — picking by play style.

SensorPollingWeightGrip
Ping me when it lands →
Immersive · VR Headsets○ Queued

Resolution, FOV, immersion.

Panel type, pixel-per-degree, field of view, tracking systems, and standalone vs tethered. The specs that actually affect presence — and the ones that don't.

ResolutionField of viewTrackingStandalone vs PC
Ping me when it lands →
Console · Controllers○ Queued

Polling, haptics, latency.

Wireless protocol latency, gyro accuracy, trigger haptics depth, and how to compare controllers across platforms. The spec sheet your retailer doesn't publish.

Polling rateHapticsGyroWireless latency
Ping me when it lands →
// /guides · Start with the spec sheet

Know what you're buying. Every time.

The guides end with real product pages from the Encyclopedia — so once you can read a spec sheet, you can shop with confidence. Over 6,000 products indexed.